[EIO]末影接口 (Ender IO)更新日志 - MC百科|最大的Minecraft中文MOD百科 (2024)

  • Changed which sources to upload to cf (commit: c4fb506) (details)

  • Tweaked version number for dev builds, added nightly builds (commit: 2c31501) (details)

  • Updaed modDependencies plugin (commit: abbd938) (details)

  • Fixed some farm bugs and moved farm config to machines (commit: f06199c) (details)

  • Updated build system to support excluded projects (commit: 66cb988) (details)

  • De-dupe fertilizer (commit: 489ca11) (details)

  • Fixed bad configuration ordering in build (commit: 0bf7f4e) (details)

  • Removed build testing on java7 (commit: 323bad0) (details)

  • Made fertilizer registry a Registry (commit: bb0c5a7) (details)

  • Modules now depend on each other (commit: c225086) (details)

  • I know how to spell my name! (commit: 5c8c840) (details)

  • Made Farming Station API public (commit: fdd6530) (details)

  • Fixed reobfuscation and wrong version string (commit: 2690727) (details)

  • Exposed Dark Steel Upgrades as API (commit: e50a333) (details)

  • Add new cap slot grahics+cleaned up leftover from RF api (commit: ab73f7e) (details)

  • Delete Duplicate Files (commit: 882d4c4) (details)

  • Extract Speed Upgrade (commit: c1b5014) (details)

  • Function Upgrade (commit: abd38d7) (details)

  • Began Item Conduits (commit: ded6953) (details)

  • Moved Limited Item Filters (commit: 1cd3ca2) (details)

  • Mostly Made Item Conduits Compile (commit: 4fad328) (details)

  • Mostly Made Fluid Conduits Compile (commit: 90aad24) (details)

  • Mostly Made Power Conduits Compile (commit: bd09d63) (details)

  • Mostly Made Redstone Conduits Compile (commit: 11fefb2) (details)

  • Fixed GUIs (commit: a2f70f7) (details)

  • Added new widget icons (commit: a5dade1) (details)

  • Added second dungeon capacitor texture. (commit: 88ee2b8) (details)

  • Tweaked Loot Cap to fit new socket (commit: cb53651) (details)

  • Added second loot cap for new texture (commit: f503084) (details)

  • Fix machines not surviving being upgraded (commit: 313489f) (details)

  • Tweak JEI Stirling recipe: make recipe fit the recipe area (commit: ef48f78) (details)

  • Tweak JEI Stirling recipe: Add flame animation (commit: 3553b9c) (details)

  • Tweak JEI Stirling recipe: Add its own tooltip (commit: 76b7df1) (details)

  • Tweak JEI Stirling recipe: Mark recipes which are not compatible with (commit: 0f99a10) (details)

  • Tweak JEI Stirling recipe: Created Normal and Simple Container variants (commit: 642564d) (details)

  • Save before commit... (commit: 821d404) (details)

  • Warnings (commit: e4227c0) (details)

  • And more dupes (commit: d5ed6d0) (details)

  • Fixed electrum recipe (commit: 782313e) (details)

  • Changed Grinding Ball power use tooltip (commit: 79381b5) (details)

  • Started porting on Gauge and Power Monitor (commit: e2b342d) (details)

  • Began work on Guis (commit: 07270d3) (details)

  • Fixed parameter mixup (commit: 8c143a8) (details)

  • Started Filter Guis (commit: ec9c324) (details)

  • Some API work (commit: bd87418) (details)

  • Warnings (commit: defca08) (details)

  • Formatted XSD (no content changes) (commit: ceebe3e) (details)

  • Some XSD cleanup (commit: 772785c) (details)

  • Fixed slot highlights (commit: 7631d41) (details)

  • Fixed text position in obelisk GUIs (commit: 0648c08) (details)

  • Fixed split jars being copied before they are done (commit: d6db9d8) (details)

  • Reimplemented tree harvesting utility (commit: b33aa26) (details)

  • Updated ec dep (commit: 4a1f245) (details)

  • Fixed element being selected when being removed (commit: 5172ddd) (details)

  • Fixed build reobfuscation and general cleanup (commit: 249aefa) (details)

  • Started converting sagmill recipes to new format (commit: 57aed4c) (details)

  • Added photovoltaic composite and photovoltaic plates (commit: af4b76f) (details)

  • Revert "Added photovoltaic composite and photovoltaic plates" (commit: 36874eb) (details)

  • Revert "Revert "Added photovoltaic composite and photovoltaic plates"" (commit: aa3f8b0) (details)

  • Cleaned the mess i've created (commit: 13df45e) (details)

  • Tweaked Solars (commit: 363220f) (details)

  • Fixed wrong relative path in build file (commit: a14c4d7) (details)

  • Lex must hate gradle---they use UPPERCASE LETTERS (commit: ae573c2) (details)

  • Last Gui Changes for Now (commit: 77d5c0d) (details)

  • Fixed travel anchor owner (commit: b83547d) (details)

  • Fixed TEs not being synced correctly (commit: 3c0f79c) (details)

  • Eclipse derp (commit: 5f34424) (details)

  • Cleanup (commit: 2ceb756) (details)

  • Fixed Travel Anchor password (commit: c312539) (details)

  • Nerf SAG Mill recipe a bit (commit: 65b6f40) (details)

  • Tweak Power buffer GUI (commit: 3367300) (details)

  • Fix power unit in Stirling Generators' progress tooltip (commit: 14abbad) (details)

  • Added Simple Sag Mill (commit: 3d7c835) (details)

  • Remove hard crash on offline mode servers, replace with crash info (commit: 5568e42) (details)

  • Fixed warnings and SolarPanelRecipeCategory (commit: 51afe8c) (details)

  • Cleaned the IMC API a bit (commit: b999b26) (details)

  • Added dependency information to doc (commit: 4f2c66e) (details)

  • Updated TileEntity graph (commit: 1f2ca06) (details)

  • More porting on powertools (commit: dd14d6c) (details)

  • Some capBank porting (commit: 01ab531) (details)

  • Cleaned up Dark Steel attribute modifiers (commit: 44e093a) (details)

  • Fixed sidedness issue (commit: 98a331b) (details)

  • Fixed attributes being applied wrong (commit: b444a7d) (details)

  • ec dep++ (commit: 798a211) (details)

  • Tweaked attribute modifiers, fixed TOP i18n, fixed keybind i18n (commit: bd26f41) (details)

  • Fixed warning (commit: 746e578) (details)

  • Added notifications to TOP (commit: 9598541) (details)

  • Fixed The Ender producing wrong mob heads (commit: e94021c) (details)

  • Fixed KillerJoe, replaced unused methods with TODOs (commit: b46da95) (details)

  • Fixed sidedness (commit: 72cb1c1) (details)

  • Preventing TravelAnchor to be harvested, if player is'nt the owner and (commit: 0fa56a9) (details)

  • Switched from ChatUtil.sendNoSpam to player.sendStatusMessage (commit: 6a9f208) (details)

  • Added some nonulls (commit: a19aaaf) (details)

  • Fixed naming of Lang (commit: 577b151) (details)

  • Fixed Telepad and some derps (commit: f7de891) (details)

  • A tiny bit of cleanup (commit: 9d122e8) (details)

  • Added back missing fluid names (commit: a7f1553) (details)

  • Try to register base alloays manually for smelting (commit: ec3b12e) (details)

  • Fix stuff being registered in the wrong init() (commit: 8b9c7b3) (details)

  • Conduit Bundles Now Use Capibilities (commit: 5b895d6) (details)

  • Fix Travel Anchor being admin-resistant (commit: 90468ed) (details)

  • Fix fluid overlay being baked into item model (commit: 446ea35) (details)

  • Don't register wrenching permissions for unwrenchable blocks (commit: 8d48dfc) (details)

  • Don't register GUI permissions for client-only GUIs (commit: c6df154) (details)

  • Convert all uses of MachineRecipeInput arrays into NNList (commit: 94e514a) (details)

  • Adapt to upstream MachineRecipeInput changes (commit: cc63905) (details)

  • Prioritize upgrade slots for shift-clicking (commit: 1cfb5d6) (details)

  • Add nested /run folders to gitignore (commit: a43a3f4) (details)

  • Made BlockTravelAnchor a machine block to match its TE (commit: 04e2819) (details)

  • Fixed sidedness (commit: a76e783) (details)

  • Tweaked crafting chain for a better transition from early to mid game (commit: 51cfb12) (details)

  • Added mirror recipe (commit: 63c3506) (details)

  • Now adding fake recipes to JEI for crafting recipes with oredict output (commit: 0145de9) (details)

  • Added missing Tinkers recipes (commit: 94e2e9a) (details)

  • Fixed magnet and other upgrades being rendered when in hand (commit: b9d7dce) (details)

  • Some fixes and enhancements for the build script (commit: 25661ba) (details)

  • Let the magnet aim a bit lower, not for the eyes (commit: ab4cf88) (details)

  • Moved Slice'n'Splice recipes to new format to make them craftable again (commit: 33e1db1) (details)

  • Removed no longer needed contortions (commit: 220963c) (details)

  • Fixed lava generator amount (commit: f629b6e) (details)

  • Fix various bugs with the tank: (commit: 1b589d3) (details)

  • It's burning! (commit: f4e9f6b) (details)

  • Fixed upgrade upgrading trashing upgrade data (commit: 5047cec) (details)

  • More handholding for players (commit: 689492b) (details)

  • ec dep (commit: 4bc5a0a) (details)

  • Fix tank lighting updates only being clientside (commit: cbd29b4) (details)

  • More Capabilities Work (commit: d83f80e) (details)

  • Began work on TileConduitBundle Capability Support (commit: ae6439f) (details)

  • Fix weather rocket register time (commit: 9eba765) (details)

  • Cleaned up obelisk structure (commit: 08d67d6) (details)

  • TE registration names are RLs, so provide a domain (commit: f01719a) (details)

  • Warn on unsupported entities (commit: d917ea9) (details)

  • Reduced copy&paste defaults with java8 defaults (commit: 72728de) (details)

  • Stripped PNGs of unneeded metadata (commit: 3f7b117) (details)

  • TOP for unformed TelePad (commit: c7fd727) (details)

  • Implemented Capabilities to Power Conduits (commit: 218f62a) (details)

  • De-dupe (commit: 425ec78) (details)

  • Fixed Travel Staff initial NBT (commit: 7b744a1) (details)

  • Replaced desynced code duplication with single helper call (commit: d186191) (details)

  • Fixed fluid registration by not tiptoeing around TF anymore (commit: 4e1df8a) (details)

  • Fixed Tinkers integration (commit: b682c4d) (details)

  • Giving a mod instance to the mystery parameter "Object mod" is (commit: a471c82) (details)

  • Mostly made guis compile (commit: 074afc8) (details)

  • Updated Redstone Conduits for Capabilities (commit: 9034794) (details)

  • Began Liquid Conduit Capabilities (commit: 36f8a29) (details)

  • Added subdir (commit: bbf35f3) (details)

  • removed gradle (commit: 0255903) (details)

  • Removed .git* (commit: 88fb54e) (details)

  • renamed gradle file (commit: f521ea1) (details)

  • added subproject to main gradle settings and cleaned build.gradle (commit: 0417f94) (details)

  • added properties (commit: 1a2a935) (details)

  • Fixed Buffer losing energy when placed (commit: 3fe4111) (details)

  • Added IntegrationRegistry, IIntegration (commit: b4da8dc) (details)

  • Prior checking if the player is in a team (commit: ffd6594) (details)

  • added teamcheck to travel anchor (commit: 71b34ec) (details)

  • removed test cmd (commit: 046208a) (details)

  • Converted integration registry to registry (commit: 3f131a5) (details)

  • Copy&Pase error (commit: a079fa4) (details)

  • Move obelisk blocks under AbstractInventoryMachineBlock (commit: 8e2930d) (details)

  • Added external annotations to gradle (commit: 94c804b) (details)

  • Fixed build (commit: d32fde3) (details)

  • Fixed object name (commit: eeb51c8) (details)

  • Added dark steel door texture in png format (commit: c6c2cde) (details)

  • More Liquid Conduit Capabilities (commit: cd66 62e) (details)

  • Split texture as needed (commit: 940c839) (details)

  • Ender Liquid Conduits Capabilities (commit: 80a1653) (details)

  • Cleanup Liquid Conduits (commit: 8190f83) (details)

  • Minor Fixes (commit: 7796eb8) (details)

  • Updated to use INetworkedInventory (commit: 9ee9e58) (details)

  • Added submod (commit: 9674ef7) (details)

  • More Tile Entity fixes (commit: 4e3b1dd) (details)

  • Got new tic integration to mimic old one (commit: 03f0f1d) (details)

  • Made all metals tool materials and added custom traits (commit: 4c99424) (details)

  • Added DarkSteelDoor (commit: 516b859) (details)

  • First attempt at using @Store (commit: 4c9c0ca) (details)

  • Began Gui Updates (commit: 3882309) (details)

  • Minor Fixes (commit: c6e5fc3) (details)

  • More Minor Fixes (commit: ab66915) (details)

  • Documentation for IConduit and IConduitBundle (commit: bcba9e0) (details)

  • Optimisation (commit: 4c55c48) (details)

  • Added modifier (commit: 270d060) (details)

  • Prevent world overload from infinite Endermites (commit: 5051b88) (details)

  • Moved Filters (commit: aca988e) (details)

  • Cleanup (commit: 48e25ee) (details)

  • More Minor Fixes (commit: af013c6) (details)

  • Filter Guis (commit: 9acf27a) (details)

  • ec dep (commit: 2f5002b) (details)

  • Temporarily Reverted to IInvetory (commit: 0b561d2) (details)

  • Fixed Power Conduit Networks (commit: 692c3cb) (details)

  • More fixes (commit: 9d33d6a) (details)

  • Removed Mod Conduits (commit: 7a42ca7) (details)

  • More mod conduit removal (commit: 4707ed8) (details)

  • Fixed some details (commit: 1b88c6b) (details)

  • Even more mod conduit removal (commit: 16ad64e) (details)

  • IT COMPILES (save before commit) (commit: 3f37ba0) (details)

  • Added private getItem() (commit: fc704c7) (details)

  • Fixed dependencies and mod metadata (commit: d5b379f) (details)

  • Removed unnecessary comment (commit: dbec182) (details)

  • Began fixing config (commit: dbea5b9) (details)

  • Added getBurnTime() comment (commit: b31214a) (details)

  • Added a better texture for ItemDarkSteelDoor (commit: e51632f) (details)

  • Moved Forestry integration into submod (commit: 3b357ec) (details)

  • Save before commit... (commit: 18f8a49) (details)

  • Added black dye, fixed Photovoltaic Powder recipe (commit: c965544) (details)

  • Added support for TiC casting recipes that consume their cast and fixed (commit: 0e39479) (details)

  • Fixed Soul Binder output gui slots (commit: d430d04) (details)

  • Added sand to trash block list of explosive upgrade (commit: 4f26d47) (details)

  • Dear Eclipse, compile errors are usually marked with a red X (commit: 9037d42) (details)

  • Fixed model merging for glasses (commit: 2ac505a) (details)

  • Fixes and Temporary Changes (commit: 1ca9c8b) (details)

  • Temporary Changes (commit: 6c0f08b) (details)

  • Getting the Right BlockConduitBundle (commit: 90451f7) (details)

  • Removed Duplicated (commit: 82e29e4) (details)

  • Fixed Registration (commit: 71bd01d) (details)

  • Possibly Fixed Conduit Handler (commit: 7583fb5) (details)

  • Added Resources (commit: 51211af) (details)

  • Renamed Conduit Item Models (commit: 005fd92) (details)

  • Fixed syntax error (commit: a437573) (details)

  • FiXeD bAd TeXtUrE (commit: 2715e34) (details)

  • Cleaned resources, fixed mod id and dependencies (commit: 0d6bdd7) (details)

  • More resources cleanup and prevented some crashes (commit: 6a927c8) (details)

  • Made addons that are not included in combined jar possible (commit: a44f31c) (details)

  • Started testing making a book with Mantle (commit: 8fa4ac7) (details)

  • Fix CollidableCache being more of a CrashingCache (commit: f7c2e39) (details)

  • Fixed a little bit of network handling (commit: 016c6c4) (details)

  • Warnings (commit: 8e76ecc) (details)

  • Add explicit packet handlers for powertools packets (commit: feb946b) (details)

  • Remove all null warnings (except one!) from BlockConduitBundle (commit: 496800f) (details)

  • Fix IConduit's IHandler, and alleviate some other null warnings (commit: 052d1dc) (details)

  • Fix crash after conduits are loaded from NBT (commit: f60b77d) (details)

  • Fix conduits not visually connecting without a forced block update (commit: d782622) (details)

  • Fixed Dark Steel Door and Painting Recipes (commit: ce3bd9e) (details)

  • Fix all texture errors for conduits/powertools (commit: 6e21583) (details)

  • Fix issues with conduit rendering and clean up more null warnings (commit: cfcbe93) (details)

  • Fix capbank networks not ticking (commit: c2a4093) (details)

  • Fix conduits not getting ticks (commit: 5f1cace) (details)

  • Add registrations for all conduit packets (commit: aa3279d) (details)

  • Fix lang and models for remaining conduit/powertools items and blocks (commit: e0c750b) (details)

  • Fix PM lang/textures, fix PM NBT, fix power conduits not receiving (commit: c1028e8) (details)

  • Fix liquid conduit hasCapability (commit: 5e4638c) (details)

  • Fix remaining Capbank/PM GUI bugs and lang (commit: 3b049ff) (details)

  • Fix some dedicated server crashes (commit: eebbf79) (details)

  • Fix one more server crash (commit: 768113d) (details)

  • Fix GUIs for power/liquid/redstone conduits (commit: 7733b06) (details)

  • More painted door (commit: cbb7f9e) (details)

  • Prevent client class being loaded on the server (commit: 9ee3570) (details)

  • Updated language guess files and their script (commit: bf10b37) (details)

  • Fix enderpickup description (commit: 65120f5) (details)

  • A little bit more lang cleanup (commit: cc2651f) (details)

  • Added dev-version warning (commit: 957e704) (details)

  • Suppress Step Assist while sneaking, allow zero cost for fall damage (commit: 39c9708) (details)

  • Fix AbstractConduitPacket never returning anything from getConduit (commit: 5a6bf58) (details)

  • Change default RS conduit mode to IN_OUT rather than NOT_SET (commit: 5150f2b) (details)

  • Fix RS conduit update propagation (commit: bc0076f) (details)

  • Clean up RS conduit neighbor updates, add event post (commit: 8d743ed) (details)

  • Fix item conduit upgrades initializing to null stacks (commit: 570188f) (details)

  • Fix conduit GUI slots not showing, and fix item conduit slot layout (commit: 99cbde2) (details)

  • Update EnderCore (commit: 9ca895a) (details)

  • Updated to new FTBLib File Name (commit: 4a245bb) (details)

  • Fix capacitorHelper not setting values (commit: a5616db) (details)

  • Added SFX propagation for jump upgrade (commit: eea632c) (details)

  • Fix tag compound being created on items when testing for upgrades (commit: 3ddfbef) (details)

  • Allow Travel Anchors to be hidden (e.g. when used as elevators) (commit: 0e31c77) (details)

  • Fix documentation (commit: 69f918c) (details)

  • GhostSlot changes (commit: b3e768e) (details)

  • Rework conduit UI tabs to each have their own texture (commit: e4994c1) (details)

  • Add sound for tab switching (commit: be549d5) (details)

  • Update EC (commit: 07b4b1c) (details)

  • Unify tab switching (commit: 5310736) (details)

  • Fix double sound from breaking conduits (commit: 5a9a5bb) (details)

  • Fixed conduit breaking animation (commit: 1d692dc) (details)

  • Fix conduit block hit effects being added to outer block face (commit: 1cb4122) (details)

  • Removed old migration code (commit: 01f03bb) (details)

  • Switch development warning to TextFormatting instead of UTF8 text (commit: 99c8fd2) (details)

  • Added recipes for conduits and power tools (commit: 7a88aa5) (details)

  • Fixed various recipe issues (commit: a42c47f) (details)

  • Reset gl color before drawing power bar (commit: 378aad5) (details)

  • Revert "Reset gl color before drawing power bar" (commit: 418cb11) (details)

  • Added debug code (commit: ca5de73) (details)

  • Try forcing blend func (commit: 2717052) (details)

  • Added sanity checks for conduit manipulation (commit: ae37e8f) (details)

  • Unified power loss (commit: 3c1abf1) (details)

  • Removed duplicate files (commit: f355dbb) (details)

  • Clean up null stacks in cap bank container (commit: db98cf8) (details)

  • Door (commit: bde21c2) (details)

  • Fixed derped lang value (commit: a980bf3) (details)

  • Use status for more messages (commit: a429fa8) (details)

  • Fix Slice'n'Splice using up tools for no good reason (commit: 042b5ac) (details)

  • First steps on porting (commit: 9d91273) (details)

  • Down to 6 compile errors (commit: bc409da) (details)

  • Fixed door states (commit: 9709458) (details)

  • Base now runs (commit: 732b7cd) (details)

  • Clean up redstone conduits (commit: 8eb67c6) (details)

  • Re-added check for other conduits. Oops. (commit: 702e000) (details)

  • Temp workaround for mcjtylib shipping an old Ender IO API (commit: 8311553) (details)

  • Temp workaround for mcjtylib shipping an old Ender IO API, Stage 2 (commit: 7089d3f) (details)

  • SubItem fixes (commit: 65842ab) (details)

  • Revert "Temp workaround for mcjtylib shipping an old Ender IO API, Stage (commit: 6984599) (details)

  • Revert "Temp workaround for mcjtylib shipping an old Ender IO API" (commit: 6aae72a) (details)

  • Start on -machines (commit: 1ef9ef4) (details)

  • Fix attractor obelisk moveEntityWithHeading (commit: 8c5ef90) (details)

  • TE registration changes (commit: efb3412) (details)

  • getSubItems (commit: 9b99a94) (details)

  • More fixes (commit: f555899) (details)

  • Update code to 1.12.2 (commit: 9f2d947) (details)

  • Fix method used to move entities (again) (commit: 43d567d) (details)

  • Fix conduit textures (commit: 8e31996) (details)

  • TiC integration (commit: 206f066) (details)

  • Fix upgrade recipes copying outdated display names (commit: 162203d) (details)

  • Clean up recipes (commit: 2994de0) (details)

  • Fix recipe names, fix TiC recipe registration (commit: 5e14ced) (details)

  • Fixed conduit Guis opening the wrong guis (commit: a2851e7) (details)

  • Fixed Power Conduit Leakage (commit: 6c1acdc) (details)

  • Recipes (commit: 5dfe8e6) (details)

  • Grinding Balls (commit: f8749d3) (details)

  • Update EC (commit: d0ddb17) (details)

  • Fix imports for ftbl and forestry integration (commit: f3e07be) (details)

  • Made recipe condition work again (commit: 8e531a7) (details)

  • "Update" FTBL integration to 1.12 FTBLib API, but is still nonfunctional (commit: 06a68a7) (details)

  • Update BC dep; update IToolWrench, remove BC fluid integrations (commit: bbdeb92) (details)

  • Fixed machine recipes (commit: 2d1f1a2) (details)

  • SAG Mill Recipes (commit: 9a5348c) (details)

  • Adapt conduits to ITool changes (commit: 1a08c48) (details)

  • Adapt power monitor to changes in base (commit: e4c47bd) (details)

  • Fix crash launching dedicated server (commit: 51639a0) (details)

  • The Tale of Randalf The Tinkerer (commit: 6423a1e) (details)

  • More pages (commit: f9a368b) (details)

  • Fixed recipes (commit: 6cbd398) (details)

  • Added integration recipes for ender pearl dust (commit: 9e35239) (details)

  • Removed key binding clashing with vanilla (commit: e8bcb72) (details)

  • Added Dark Steel Door recipe (commit: dced479) (details)

  • Remove TOP transitive deps (commit: 5950538) (details)

  • Remove all occurances of the section character (commit: dbdc922) (details)

  • Add server .launch for conduits+machines (commit: 2816bdc) (details)

  • Move buildcraft maven repo to where it belongs (commit: 5c15540) (details)

  • Fixed dep order of tic-int (commit: 583e0b6) (details)

  • Actually check that use_local_ender_core is true/false (commit: 9b21a7d) (details)

  • Update EC (commit: a14284f) (details)

  • Trying to break the dep cycle (commit: 15b858e) (details)

  • Workaround for Minecraft not knowing that door items and door block (commit: caec060) (details)

  • Disabled Tesla diagnostics (commit: 2fb0a3f) (details)

  • Fixed crash report not including all data on dedicated servers (commit: 8571848) (details)

  • Fix recipe book crashing on dynamic recipes (commit: 9919747) (details)

  • Clean up JEI warnings, improve tooltip on power ingredient (commit: 25a848f) (details)

  • Fix advanced liquid conduit edge texture (commit: 4354d6f) (details)

  • Made tank less OP (commit: 352f61f) (details)

  • We are slowly advancing (commit: 8a56ce4) (details)

  • Oops, it helps to fix bugs on the screen, not just in your head... (commit: ae56a56) (details)

  • Temp workaround for mcjtylib shipping an old Ender IO API (commit: 16c8a86) (details)

  • Bowling (commit: f1857ad) (details)

  • Made advancements translatable (commit: 3532d8c) (details)

  • Fixed conduits being everywhere (commit: cb66b7d) (details)

  • Protect against other mods freezing vanilla loot tables during the load (commit: 05c8938) (details)

  • Changed dark boots' fall damage code to event (commit: 50e5fe6) (details)

  • Fix axe harvesting target being confused by blockstate vs block (commit: 91964d1) (details)

  • Ooops, when did this get committed... (commit: 6720c73) (details)

  • TEMPORARY HACK TO GET CRASH LOG (commit: c70c525) (details)

  • Revert "TEMPORARY HACK TO GET CRASH LOG" (commit: 5263d3e) (details)

  • Fixed the most important bug ever (commit: c5d403d) (details)

  • Fixed autocomplete (commit: 2d2c402) (details)

  • Fixed ClearConfigRecipe, PaintTooltipUtil (commit: 1d726e3) (details)

  • Fixed stick recipe (commit: fd2dbe6) (details)

  • I fought the Recipe Book and won (commit: be32347) (details)

  • Updated config and tooltips (commit: f44f758) (details)

  • More config cleanup (commit: 0439a49) (details)

  • More config cleanup (commit: 2461b4f) (details)

  • Profiling (commit: 21965e1) (details)

  • Saveguard profiler helper against underflows (commit: 4dcd66f) (details)

  • Added debugging profiler (commit: 2e19fa8) (details)

  • More profiler debugging (commit: e84c0b6) (details)

  • Still profiler debugging (commit: 9bcab28) (details)

  • Hoes (commit: 07d57f0) (details)

  • Added special profiler to work around Extreme Reactor's extreme crashing (commit: 10e71a7) (details)

  • Stupid mistake (commit: ac086b6) (details)

  • More config shifting (commit: a4c2e5c) (details)

  • Fixed handling of broken tools (commit: ffed07c) (details)

  • Removed recipe level and peaceful flag, (commit: aa2df16) (details)

  • Mystical integration (commit: f7a04e9) (details)

  • Fixed mystical base (commit: 91fce08) (details)

  • Changed how fertilizer ghosts are registered (commit: cfff394) (details)

  • Moved Forestry Integration config values into Forestry Integration (commit: ef2ace9) (details)

  • Warnings (commit: f483478) (details)

  • Cleanup (commit: 1ef0952) (details)

  • Fixed wrong oredict lookup (commit: 479a1b4) (details)

  • Fixed farm output not stacking properly, (commit: 1da79b5) (details)

  • Fixed tooltips (commit: 836e78d) (details)

  • Fix slot check happily checking non-existing slots (commit: 8494f4c) (details)

  • Added advanced data debugging (commit: ca0809b) (details)

  • Init Forestry config even if Forestry is not installed so the following (commit: 99032ec) (details)

  • Fixed NBT handling (commit: 8f104a6) (details)

  • Fixed Dialing Device power bar, (commit: 2902b29) (details)

  • Crash less than TiC itself when TiC modules are disabled (commit: e4fa740) (details)

  • Sidedness (commit: 5a41b58) (details)

  • Make conduits a tiny bit more thread-safe (commit: 08db25e) (details)

  • Conduit Bundle Cleanup (removed extra item) (commit: 63a252c) (details)

  • Implemented BlockFaceShape for all blocks extending BlockEio (commit: 94df4e2) (details)

  • Satisfy Mcjty's lazy compat code (commit: c4f78ba) (details)

  • Item Gui Redesign (commit: a57b39a) (details)

  • Fixed various item conduit inventory issues (commit: 403ef1a) (details)

  • Added Chickens integration and started modularizing mod init (commit: e39a6cd) (details)

  • Updated Power Power Conduits to use the new Gui (commit: e9b37da) (details)

  • Updated Liquid Conduits to use the new Gui (commit: 073c8af) (details)

  • Redstone Conduits now use the new Gui (commit: 19fa4d6) (details)

  • Made Buttons appear/disappear contextually (commit: caa3f54) (details)

  • Clamp energy on Dark steel items (commit: 3b0d42f) (details)

  • Set chicken spawning cost (commit: 915e6d0) (details)

  • Add permission check for using wrench to set IO mode (commit: 74d7443) (details)

  • Fixed re-render logics (commit: ae545a4) (details)

  • Made CapBanks paintable (commit: a5cbaaf) (details)

  • Made conduits do complex math to decide if they should render (commit: 0bef266) (details)

  • Sidedness (commit: ea6b87b) (details)

  • Tweaked client sync handling for render-relevant changes (commit: 4ff9596) (details)

  • Add ex. annotations to all libraries, and check the ea folder exists (commit: 4da6101) (details)

  • Fixed conduit bundles not storing all their data (commit: 5217002) (details)

  • Fix EA path generation, add EC project to classpath automatically (commit: dbd48b2) (details)

  • Initial Filter Gui Commit (commit: 3ab6c75) (details)

  • Killed vat recipe parsing (commit: 9305bab) (details)

  • Cleaned out old code (commit: cd80c5a) (details)

  • Fixed Enchanter calculating the xp cost for the remains of the input (commit: 265e709) (details)

  • Prepare for client conduit placeholders (commit: 6a68922) (details)

  • Ghost Slots now work in Filter Guis (commit: 3b6e80d) (details)

  • Removed RemoteExec (commit: 5becfa8) (details)

  • Filters now actually use filterIndexes (commit: 2639bb8) (details)

  • Changed conduit registration system (commit: 29aad13) (details)

  • Made filter guis more universal (commit: 4f2f90d) (details)

  • Background now renders by default (commit: f5534bf) (details)

  • Moved all filter Gui Packets to base (commit: 94aaa9f) (details)

  • Moved all filter Gui Packets to base (commit: 8f351c1) (details)

  • Fixed several Issues (commit: e0d6583) (details)

  • Allow recipes to load when TiC is used without TiC integration (commit: 4c94faf) (details)

  • Reimplemented Sticky Mode and fixed Advanced/Limited item filters (commit: 6cb61ed) (details)

  • Derp (commit: 3752b6d) (details)

  • Moved each filter to use its own texture for the gui (commit: b8a9b1f) (details)

  • Comparator for non-IInventories (commit: 23c01db) (details)

  • Carpets are no clocks, they don't need to tick (commit: b80f67c) (details)

  • Added a Close/Go back button to filter guis (commit: 8c0248c) (details)

  • First steps for Vacuum Chest (commit: efbf835) (details)

  • Polished the anvil (commit: 6c67cd4) (details)

  • Workaround for Forge bug (commit: 557c49e) (details)

  • Work around vanilla code being 'interesting' (commit: 897669b) (details)

  • Anvil changes (commit: a636926) (details)

  • Reworked conduits a bit more (commit: c40afa2) (details)

  • Trade gc load for higher initial RAM use (commit: 4f9337d) (details)

  • Fix conduit builder not accepting multiple conduits per type (commit: 667a9c5) (details)

  • Prevent aliases leaking to next conduit (commit: 15ba7ed) (details)

  • Added extra sanity check to soul creation (commit: ab81b1b) (details)

  • Made @Store actually make sense (commit: bd4f0c9) (details)

  • Perhaps I should remember to copy ALL the files across (commit: caa7b3d) (details)

  • Existing Item Filter Guis now work (commit: d89ef58) (details)

  • Fixed stacks in conduits not obeying size limits (commit: dbc3428) (details)

  • Removed INetworkedInventory (commit: 70806cb) (details)

  • Fixed item conduits not obeying filters (commit: 2b8af3a) (details)

  • Moved StickyMode to abstract gui (commit: c66f610) (details)

  • Updated tooltips (commit: 153f06d) (details)

  • Conduit Gui Lang (commit: 78aa56d) (details)

  • Filter Lang (commit: 31b9bf0) (details)

  • Fixed Upgrade Lang and Creative Tabs (commit: 8579185) (details)

  • Some idle work on invpanel (commit: e808b11) (details)

  • Made Exisiting Item Filter Guis adapative again (commit: f4ae2db) (details)

  • Made Fluid Filters Work (commit: 7481066) (details)

  • Redstone Conduit Guis now actually fit their text (commit: be2d906) (details)

  • Added Filter Recipes (commit: 1c6e0ae) (details)

  • Made dark steel balls rounder (commit: 0d03165) (details)

  • Save before commit... (commit: 6c42a10) (details)

  • Various Fixes and Cleanup (commit: e520948) (details)

  • More Fixes (commit: fedcb00) (details)

  • Lang Fixes (commit: 4dd8a27) (details)

  • Flattened Item Filters (commit: 9eee16a) (details)

  • Made it so that Basic Item filters could only be made from an Enum (commit: c33635b) (details)

  • Grammer is important (commit: a2ec823) (details)

  • Temporarily removed Dim Trans filters to avoid crashes/log spam (commit: 6b9a01f) (details)

  • Flattened Speed Upgrade/Downgrade and Function Upgrades (commit: 819c1eb) (details)

  • Fixed slots appearing in the wrong guis and Limited item Filters not (commit: e841a18) (details)

  • Fixed Server Crash on Startup due to Sides (commit: deb909e) (details)

  • Various Fixes and Improvements (commit: 277419c) (details)

  • Beginning invpanel, a long way to go yet... (commit: 4a5b259) (details)

  • Eclipse doesn't like our strange EA path for external libs... (commit: d7cf1cb) (details)

  • Bring conduit raytrace math in line with vanilla (commit: d2865ed) (details)

  • Added a few more tooltips to conduit GUIs (#4470) (commit: a474ac2) (details)

  • Added example recipe for broken spawners (commit: 8dd1f88) (details)

  • More idle work on invpanel (commit: ff4bab5) (details)

  • Merge cleanup (commit: a4a1aa6) (details)

  • Fixed Shift+Click Upgrade in Item Conduit gui going into the wrong slots (commit: 7c7b13f) (details)

  • Reimplemented a power bar for the internal power of dim trans (commit: fcf2adf) (details)

  • Made each Transceiver tab use a different gui texture (commit: 0a142d0) (details)

  • Cleaned up Dim Trans Gui (commit: 54a4e67) (details)

  • Re-Added special IO-logic of stirling and killer (commit: c61655b) (details)

  • Reworked upgrade to item mapping, fixed JEI upgrade category (commit: 8aec2de) (details)

  • Fixed Power Monitor GUI trying to show nice numbers (commit: 932cf00) (details)

  • Added a cap slot to the Dim Trans (commit: ebbf54b) (details)

  • The Big Conduits Refactor (commit: 6f1a6aa) (details)

  • Changed Dark Steel Ladder to use more expensive but collision aware (commit: f66e149) (details)

  • Moved Species Item Filter to Forestry Integration Module (commit: e90859b) (details)

  • Moved all Species Item Filter files to Forestry (commit: dc5728f) (details)

  • Made Forestry Integration Recipe and Items require forestry to be loaded (commit: 5ca6ac4) (details)

  • More simple porting for invpanel (commit: 835ecc4) (details)

  • Extract interfaces from most invpanel objects and get it to compile (commit: 02184e8) (details)

  • Remove some pointless comments (thanks eclipse) (commit: ce2777f) (details)

  • Invpanel now compiles (commit: 2fd289a) (details)

  • Add invpanel to build, remove all submod exclusion hacks from (commit: fd5d0cd) (details)

  • Remove invpanel from combined jar (commit: 29a741c) (details)

  • Fixed Right clicking a conduit's redstone mode crashing the game (commit: f107c17) (details)

  • Fix Reservoir not updating players (commit: 49e56f1) (details)

  • We will need this again later when we update to 1.13, 1.14, 1.15, (commit: 87809e9) (details)

  • Made it so there was a single class for Redstone Control (commit: 906ca2a) (details)

  • Fixed not being able to open a conduit ui with a yeta wrench (commit: ab05f2d) (details)

  • Impulse Hopper Initial Work (commit: d2925d4) (details)

  • Impulse Hopper now places items in the correct slot (commit: 93edd0f) (details)

  • Impulse Hopper now has a renderer! (commit: 049ee55) (details)

  • Buff infinity dust recipe (commit: a0fb4c0) (details)

  • Massively improved Impulse Hopper model (commit: 628f10b) (details)

  • Work around Ex Nihilo issue (commit: fc35c42) (details)

  • Fix sagmill performing a time reversal spell on flower pots (commit: dcfe1e1) (details)

  • Fix buffer power bar tooltip translation (commit: 35e0d95) (details)

  • Impulse Hopper now uses energy and inputs/outputs correctly (commit: 10cedc1) (details)

  • Made Impulse Hopper processing speed scale with capacitor (commit: 7235721) (details)

  • Updated Impulse Hopper Gui with Buttons (commit: 66d0d4a) (details)

  • Impulse Hopper Lang (commit: 52bc8f4) (details)

  • Added a recipe for the Impulse Hopper (commit: f04860c) (details)

  • Javadoc fixes (commit: 8a649ce) (details)

  • Impulse Hopper Cleanup and Fixes (commit: 30a0929) (details)

  • IHopp Cleanup (commit: da6f08c) (details)

  • Lang cleanup (commit: b682e43) (details)

  • Fixed that sidedness again (commit: bfb16be) (details)

  • No BOM for UTF-8 (commit: ec8efaf) (details)

  • Moved some config values (commit: 9036e44) (details)

  • Config system tweaks (commit: 5a9f521) (details)

  • Typo (commit: 34d90c0) (details)

  • Fix crash when removing capacitor from running spawner (commit: 20fe694) (details)

  • Config system tweaks, part 2 (commit: e65fa13) (details)

  • Missed some files (commit: a3310ad) (details)

  • Put enchanter and spawner recipes in their own files (commit: 7aeba40) (details)

  • Added Big Item Filter (commit: 52d80fb) (details)

  • Added advanced tooltips to all filters (commit: bd1839d) (details)

  • Added a heading to item filter guis (commit: 8b9eacc) (details)

  • Merged Conduit Speed upgrade and function upgrades (commit: 492c0ec) (details)

  • Removed inventories from Capacitor Banks (commit: 3fea6e3) (details)

  • Vacuumed the vacuum (commit: 69a9e4e) (details)

  • Remove ICapacitorDataItem in favor of an ICapacitorData capability (commit: 92c2751) (details)

  • Prevent conduit block from doing client stuff on the server (commit: f35ebae) (details)

  • Enchanter Support for COFH and Draconic Evolution (commit: 9eb7c04) (details)

  • Tweaked init (commit: ce7f84a) (details)

  • Sould Binder Temp Fix (commit: 83f35a9) (details)

  • Update enchanter.xml (commit: 794184f) (details)

  • Update enchanter.xml (commit: 8bef955) (details)

  • Unified PowerBar and Updated Capbanks to use it (commit: 7d3ae36) (details)

  • Added Big Item Filter Recipe (commit: 3ef61d1) (details)

  • Soul Binder Fix (commit: da85726) (details)

  • Fix Draconium ore having wrong oredict (commit: 6c0fd70) (details)

  • Its Draconium not Draconic Ore DICT (commit: 7494dc1) (details)

  • Fixed redstone conduits not controlling conduit extraction modes (commit: 7780753) (details)

  • Fixed Redstone Conduits not connecting to any machine blocks (commit: de274be) (details)

  • Fixed model cache not being invalided for conduits (commit: 8efedcd) (details)

  • Fixed Dialer delete button not working and incorrect tooltip location (commit: ddd3ce9) (details)

  • Make Slice'n'Splice use farming tool definitions for its tools (commit: 83ce276) (details)

  • Added the ability for nbt-based capacitors to use durability (commit: 3302146) (details)

  • Fixed unnecessary NBT tags on items for Ender Skull and Lights (commit: b3591b2) (details)

  • Cleanup Conduits and Powertools Lang and Power Monitor Fixes (commit: ec9365e) (details)

  • Fixed profiler using too much cpu in server tick when not enabled (commit: 341b7e3) (details)

  • Updated Wired Charger to have armour/bauble slot (commit: 599ce3a) (details)

  • Fixed Wired Charger JEI button and adjusted io config and button offset (commit: 73ec278) (details)

  • Updated Dim Trans to use the new overlay (commit: a6c4946) (details)

  • Increased Wired Charger speed (commit: 7f51fec) (details)

  • Added Dimensional Shard Ore recipe using oredict and imrpoved draconium (commit: b0bb716) (details)

  • Added JEI Ghost Item dragging support to filters (commit: 51c632f) (details)

  • Bump the core (commit: 37367e9) (details)

  • Temp fix for yellorite having wrong oredict (commit: 38b08c4) (details)

  • Abstracted GhostSlotTarget to remove hard dependency on JEI (commit: ff52fcd) (details)

  • Advancement overhaul part 1: (commit: 7f253c9) (details)

  • Stop me from staring at the item waiting for it to happen (commit: cd5d0b0) (details)

  • Advancement overhaul part 2: refactor some filenames, add conduit tab (commit: 19746ba) (details)

  • Remove my username from conduits+machines launch config (commit: 9211ce8) (details)

  • Updated Baubles integration to use libs and Fixed Wired Charger baubles (commit: 7fa105e) (details)

  • Modified Big Item Filters (commit: 65b2477) (details)

  • Added Sweeping Edge Enchant and modified CoFH enchants (commit: af04934) (details)

  • Reverted ShawowInventory "fix" (commit: 730a826) (details)

  • Added nbt attribute now that it is used (commit: ff46306) (details)

  • Added debug data for impossible situation (commit: d86ae53) (details)

  • Removed invalid file (commit: 9c25860) (details)

  • Add energy cap to DS items, should now work in wired charger etc. (commit: 0670602) (details)

  • Revert "Add energy cap to DS items, should now work in wired charger (commit: 1aee5c9) (details)

  • Properly fix DS item charging (commit: 8ee2deb) (details)

  • Added more grinding balls (commit: aa86ff4) (details)

  • Removed old ball's name (commit: 689fe64) (details)

  • Fixed duplicate recipe ID (commit: 10d70d9) (details)

  • Add new Alias's To Grinding Balls (commit: c690856) (details)

  • Added protection against duplicate recipe IDs in core recipes (commit: 7d7fece) (details)

  • Add All The Balls Recipys (commit: 9df1dd6) (details)

  • Add Tiny Progressions Ore (commit: 6943e27) (details)

  • Update sagmill_ores.xml (commit: 792d5c8) (details)

  • Fixed NPEs in conduit packet handling (commit: 8c2fd30) (details)

  • Ore not Block ;( (commit: 2ef65db) (details)

  • Used some Gradle Fu to get a combined API jar (commit: 4b83173) (details)

  • Updated Telepad and Farmer recipes (commit: e205e40) (details)

  • Update sagmill_ores.xml (commit: 7f3a90e) (details)

  • Update sagmill_ores.xml (commit: 8630e4b) (details)

  • Update sagmill_ores.xml (commit: f7b93a9) (details)

  • Block harvestability is a mess (commit: 3195d44) (details)

  • Cleanup (commit: b2d10ba) (details)

  • Workaround Travel Anchor user check being run client-side (commit: 0e229ec) (details)

  • Prevent spectators from using Travel Anchors (commit: 90b5dea) (details)

  • A ballsy move (commit: 71161bb) (details)

  • Added ball values for new balls (commit: 5d9b736) (details)

  • Moved function upgrades to relevant modules (commit: 6d2ae8d) (details)

  • Bound souls into the basem*nt (commit: c2d2db5) (details)

  • Increased Grinding (commit: f969790) (details)

  • Warnings (commit: 1c2681a) (details)

  • Added Easter Egg (commit: 53c9bf2) (details)

  • Properly encapsulate (commit: 4a34a0c) (details)

  • [EIO]末影接口 (Ender IO)更新日志 - MC百科|最大的Minecraft中文MOD百科 (2024)
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